Table 7

Synthesis of Definitions of Different Multimodal Learning Environments

Multimodal TypePedagogicalImplementationManagement
Blended/ hybrid
  • A pedagogical approach combines the socialization of F2F with active learning online.

  • Integration of F2F and online learning experiences.

  • Combining F2F and online instruction.

  • Instructors meaningfully bridge modes.

  • Integrate F2F and online in a pedagogically valuable manner

  • Online and F2F environments with reduced seat time.

  • 30% to 79% of the content is delivered online.

  • Online activities mixed with F2F meetings.

  • Manage both modes.

  • Manage and maintain online content.

  • Bridge modalities.

HyFlex BlendFlex (bimodal)
  • Combine online and F2F teaching and learning activities.

  • Deliver content F2F, online, synchronously, or asynchronously.

  • Blended form of teaching combining F2F and online learning.

  • Meld the face-to-face, online, and telepresence methods into a single methodology.

  • Implement across modes.

  • Ensure equivalency by creating and presenting content and requirements similarly despite how students participate.

  • Manage students across time and place to ensure flexibility.

Flexible with rotation
  • Learning activities

  • Class meets at set days and times, with students rotating between in-person and online attendance.

  • Manage a synchronous course across online and in-person delivery modes

Bichronus
  • Leverages online synchronous and asynchronous strategies

  • Provide students opportuo nities to learn at their own pace

  • Give immediate feedback,

  • Give opportunities for interaction

  • A blending of synchronous and asynchronous online learning Students engage with the content anywhere at any time

  • Engage in the synchronous sessions

  • Manage synchronous and asynchronous modes similar to a blended/hybrid format.

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