Table 3

Coding variables for VI-fan engagement

DeterminantsVariablesDefinitionsReferences
Anthropomorphic appearanceHumanoidAuthentic and human-like representationAllal-Chérif et al., (2024)
Arsenyan and Mirowska (2021) 
Non-humanNon-human appearances (typically animals or objects)
Content typesCharacter narrativesPersonal storytelling by VIsAllal-Chérif et al., (2024), Kozinets et al., (2010) 
Communal normsContent expression and dissemination guidelines for VIs
Community reactionsVI-fan engagement for different content types
Cultural congruenceCulturalCultural consistency with VIs' origin and identityDe Brito Silva et al., (2022)
Kim and Park (2023) 
Non-culturalLow or no cultural congruence
Fan engagementCommentsPeak fan engagement with high self-expression effortAntonopoulos et al., (2016)
Unnava and Aravindakshan (2021) 
LikesFan acceptance and positive attitudes toward VI posts
SharesEnhanced fan engagement with increased feedback through sharing
Platform differencesDouyinChina's short-video platform (TikTok equivalent)Shen (2023)
Unnava and Aravindakshan (2021) 
InstagramPhoto and video-based social networking
TikTokFan interactions via short videos
WeiboReal-time information sharing within fan networks
XiaohongshuChina's image-sharing platform (Instagram equivalent)
YouTubeOnline video-sharing and streaming platform
Source(s): Author’s own work

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