Creators’ backgrounds
| Group 1 | Group 2 | Group 3 | Group 4 | |
|---|---|---|---|---|
| No. of creators | 6 | 5 | 4 | 6 |
| Academic/professional background | Marketing, journalism, communication, and game development | Science, engineering and mathematics | Technology (including app development) | Business management, economics, accounting |
| Origin of the app |
|
|
|
|
| Starting team size | 1–2 people | 3–5 people | 2–8 people | 5–15 people |
| App business models | B2C, not for profit publicly funded | B2C, B2B | B2C not for profit | B2C, B2B |
| Group 1 | Group 2 | Group 3 | Group 4 | |
|---|---|---|---|---|
| No. of creators | 6 | 5 | 4 | 6 |
| Academic/professional background | Marketing, journalism, communication, and game development | Science, engineering and mathematics | Technology (including app development) | Business management, economics, accounting |
| Origin of the app | Awareness of a problem and not finding something in the market Open tender from donor organizations | Friends and relatives asking for information Business opportunity | Personal use after not finding anything in the market Part of services portfolio | Business opportunity Part of a larger project |
| Starting team size | 1–2 people | 3–5 people | 2–8 people | 5–15 people |
| App business models | B2C, not for profit | B2C, B2B | B2C | B2C, B2B |
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