Glossary of key concepts
| Concept | Definition | Source |
|---|---|---|
| Transformative Service Research (TSR) | Service research that centers on creating uplifting changes in the well-being and reduction of suffering of consumers and employees, communities and the service ecosystem | Anderson et al. (2011), Nasr and Fisk (2018) |
| Actor disengagement | Actors' temporary or permanent removal of resource contributions from a focal engagement object, affecting value processes and outcomes for both the focal actor and other actors within the service ecosystem | Alexander et al. (2018) |
| Actor’s negative engagement | Actors’ intense and active intention to cause harm to the service provider, perhaps in response to perceived threats to the self | Do et al. (2019) |
| Resource loss | Loss of resources occurs when expected resources are not gained or the loss of resources is greater than expected | Mengcheng and Tuure (2020), Leo and Zainuddin (2017) |
| Resource mismatch | The unfit nature of available resources to mobilize and enable higher resource density and constructive interactions | Mengcheng and Tuure (2020) |
| Resource integration | A process consisting of activities to assemble, master and optimize resources, to plan and fine-tune usage events in real time, and to reflect on previous activities | Bruce et al. (2019) |
| Resource misintegration | When actors access, adapt, combine and/or apply resources in ways contrary to their intended use | Laud et al. (2019) |
| Value co-creation | Consumers' engagement in the process of defining and creating value | Prahalad and Ramawamy (2004) |
| Value co-destruction | An interactional process between service systems that results in a decline in at least one of the system's well-being, which can be individual or organizational. This process can occur due to the misuse of resources, conflicting or incongruent resource integration practices, or the loss or lack of required resources. It is characterized by negative outcomes for at least one of the involved actors | Lumivalo et al. (2023) |
| Resource challenge equilibrium (RCE) | A balance point between an individual's available resource pool and the challenges faced | Dodge et al. (2012), Chen et al. (2021), Finsterwalder and Kuppelwieser (2020a) |
| Actor resource-challenge equilibrium (ARCE) | A balance point is reached when actors reduce cognitive, psychological, physical and social challenges they face by integrating cognitive, psychological, physical and social resources | Chen et al. (2021) |
| Community resource-challenge equilibrium (CRCE) | A balance point is reached when the community reduces cognitive, psychological, physical and social challenges faced by integrating cognitive, psychological, physical and social resources | Finsterwalder and Kuppelwieser (2020a) |
| Subjective well-being (SWB) | An individual actor's evaluation of their own quality of life, such as their happiness and life satisfaction | Russell-Bennett et al. (2020), Dodge et al. (2012) |
| Subjective ill-being | When an individual actor integrates resources in a manner that is detrimental to the challenges faced, resulting in an imbalanced RCE | Sirgy (2017) |
| Concept | Definition | Source |
|---|---|---|
| Transformative Service Research (TSR) | Service research that centers on creating uplifting changes in the well-being and reduction of suffering of consumers and employees, communities and the service ecosystem | |
| Actor disengagement | Actors' temporary or permanent removal of resource contributions from a focal engagement object, affecting value processes and outcomes for both the focal actor and other actors within the service ecosystem | |
| Actor’s negative engagement | Actors’ intense and active intention to cause harm to the service provider, perhaps in response to perceived threats to the self | |
| Resource loss | Loss of resources occurs when expected resources are not gained or the loss of resources is greater than expected | |
| Resource mismatch | The unfit nature of available resources to mobilize and enable higher resource density and constructive interactions | |
| Resource integration | A process consisting of activities to assemble, master and optimize resources, to plan and fine-tune usage events in real time, and to reflect on previous activities | |
| Resource misintegration | When actors access, adapt, combine and/or apply resources in ways contrary to their intended use | |
| Value co-creation | Consumers' engagement in the process of defining and creating value | |
| Value co-destruction | An interactional process between service systems that results in a decline in at least one of the system's well-being, which can be individual or organizational. This process can occur due to the misuse of resources, conflicting or incongruent resource integration practices, or the loss or lack of required resources. It is characterized by negative outcomes for at least one of the involved actors | |
| Resource challenge equilibrium (RCE) | A balance point between an individual's available resource pool and the challenges faced | |
| Actor resource-challenge equilibrium (ARCE) | A balance point is reached when actors reduce cognitive, psychological, physical and social challenges they face by integrating cognitive, psychological, physical and social resources | |
| Community resource-challenge equilibrium (CRCE) | A balance point is reached when the community reduces cognitive, psychological, physical and social challenges faced by integrating cognitive, psychological, physical and social resources | |
| Subjective well-being (SWB) | An individual actor's evaluation of their own quality of life, such as their happiness and life satisfaction | |
| Subjective ill-being | When an individual actor integrates resources in a manner that is detrimental to the challenges faced, resulting in an imbalanced RCE |
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