Design Cycle Comparison
| Doesign-Thinking | Instructor Application | Learner Application | |
|---|---|---|---|
| Problem identification | 1. Empathize | 1. “Empathizing” with user | 1. Select topic |
| 2. Define | 2. “Defining” the work | 2. Determine audience | |
| Solution brainstorming | 3. Ideate | 3. “Ideating” solutions | 3. Outline content |
| 4. Prototype | 4. “Prototyping” the assignment | 4. Determine layout | |
| 5. Test | 5. “Testing” application | 5. Put elements together |
| Doesign-Thinking | Instructor Application | Learner Application | |
|---|---|---|---|
| Problem identification | 1. Empathize | 1. “Empathizing” with user | 1. Select topic |
| 2. Define | 2. “Defining” the work | 2. Determine audience | |
| Solution brainstorming | 3. Ideate | 3. “Ideating” solutions | 3. Outline content |
| 4. Prototype | 4. “Prototyping” the assignment | 4. Determine layout | |
| 5. Test | 5. “Testing” application | 5. Put elements together |
Sharing content requires targeting cookies to be enabled. Please update your cookie preferences to use this feature.