Summary of the implemented features and their sources
| Feature | Source | How the feature was implemented |
|---|---|---|
| E-Learning (Bondar et al., 2020; Donath et al., 2020; Emerson and Berge, 2018; Emmanouilidis et al., 2010; Gavril et al., 2017; Jayanthi et al., 2023; Macdonald and Chiu, 2011; Papathanasiou et al., 2012; Papathanassiou and Emmanouilidis, 2010; Shi et al., 2017; Swacha and Baszuro, 2013) | Literature-driven | A digital application was developed within the company’s Microsoft 365 ecosystem (PowerApps) to complement traditional instructor-led, classroom-based training using printed material |
| Mobile Learning (Al-Amri et al., 2020; Beinke et al., 2017; Buchem and Hamelmann, 2010; Hug et al., 2005; Karlsen et al., 2023; Macdonald and Chiu, 2011; Messuti et al., 2014; Ojokoh et al., 2013; Papathanasiou et al., 2012; Papathanassiou and Emmanouilidis, 2010; Pimmer and Gröhbiel, 2008) | User-Driven (Questionnaire: Flexibility)/Literature-Driven | The developed application is responsive and accessible on several gadgets such as smartphones and tablets, allowing users to start new training content from any location |
| Microlearning (Di Pasquale et al., 2024; Emerson and Berge, 2018; Nanjappa et al., 2023; Papathanassiou and Emmanouilidis, 2010) | User-Driven (Questionnaire: Flexibility)/Literature-Driven | Content is segmented into short micro-format modules (approx. 5–10 min), allowing sessions to be interrupted and resumed without significant loss of progress |
| Gamification (Beinke et al., 2017; Butgereit, 2016; Donath et al., 2020; Göschlberger and Bruck, 2017; Isik et al., 2024; Jooste et al., 2020; Kapp, 2012; Papathanassiou and Emmanouilidis, 2010; Shi et al., 2017; Spanellis and Pyrko, 2021; Swacha and Baszuro, 2013) | User-Driven (Questionnaire: Engagement)/Literature-Driven | Implements scores, leaderboards, motivational messages, and reminders to reinforce learning. Encourages the user to repeat steps in case of failure |
| Spaced Repetition (Kondratjew and Kahrens, 2019; Sinha, 2019) | Literature-driven | Learning is structured into three phases: (1) Micro-content presentation; (2) Exercises proposed; and (3) Final exam. The same content is reintroduced again when closely related to new topics |
| Language (Cultural) Support | User-Driven (Interviews) | Allows the user to select their preferred language on the home screen, adapting the entire software. Content translation was assisted by language experts |
| Competence Validation | User-Driven (Interviews) | The App content is split into 5 Levels (Beginner to Expert) and 7 Steps. Progress is visualized as a learning path |
| Interactivity (Real-Time Feedback) (Al-Amri et al., 2020) | Literature-driven | Immediate feedback on exercises (correct/incorrect) and a bug-reporting function for flagging needed improvements |
| Collaboration (Christopoulos and Mystakidis, 2023; Karlsen et al., 2023; Wang et al., 2011) | User-Driven (Interviews: Engagement)/Literature-Driven | Allows users to recognize the progress of other users and the possibility to contact them (implicit in the leaderboard functionality) |
| Feature | Source | How the feature was implemented |
|---|---|---|
| E-Learning ( | Literature-driven | A digital application was developed within the company’s Microsoft 365 ecosystem (PowerApps) to complement traditional instructor-led, classroom-based training using printed material |
| Mobile Learning ( | User-Driven (Questionnaire: Flexibility)/Literature-Driven | The developed application is responsive and accessible on several gadgets such as smartphones and tablets, allowing users to start new training content from any location |
| Microlearning ( | User-Driven (Questionnaire: Flexibility)/Literature-Driven | Content is segmented into short micro-format modules (approx. 5–10 min), allowing sessions to be interrupted and resumed without significant loss of progress |
| Gamification ( | User-Driven (Questionnaire: Engagement)/Literature-Driven | Implements scores, leaderboards, motivational messages, and reminders to reinforce learning. Encourages the user to repeat steps in case of failure |
| Spaced Repetition ( | Literature-driven | Learning is structured into three phases: (1) Micro-content presentation; (2) Exercises proposed; and (3) Final exam. The same content is reintroduced again when closely related to new topics |
| Language (Cultural) Support | User-Driven (Interviews) | Allows the user to select their preferred language on the home screen, adapting the entire software. Content translation was assisted by language experts |
| Competence Validation | User-Driven (Interviews) | The App content is split into 5 Levels (Beginner to Expert) and 7 Steps. Progress is visualized as a learning path |
| Interactivity (Real-Time Feedback) ( | Literature-driven | Immediate feedback on exercises (correct/incorrect) and a bug-reporting function for flagging needed improvements |
| Collaboration ( | User-Driven (Interviews: Engagement)/Literature-Driven | Allows users to recognize the progress of other users and the possibility to contact them (implicit in the leaderboard functionality) |
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