Top 10 most cited articles
| Document | Title | Target | Total appointments | TC per year |
|---|---|---|---|---|
| Tussyadiah et al. (2018), TOUR MANAGE | Virtual Reality, Presence and Attitude Change: Empirical Evidence on Tourism | To investigate the feeling of presence during a virtual visit to a tourist destination and how presence influences post-virtual reality attitude change towards the destination | 515 | 73.57 |
| Wedel et al. (2020), INT J RES MARK | Virtual and augmented reality: Advancing consumer marketing research | Assess the current and future impact of virtual reality on marketing | 171 | 34.2 |
| Marasco et al. (2018), J DESTIN MARK MANAGE | Exploring the role of next-generation virtual technologies in destination marketing | To investigate the impact of virtual reality experiences created with next-generation wearable devices on visit intentions | 163 | 23.29 |
| Lu et al. (2022), CURRENT ISSUES TOUR | The potential of virtual tourism in the recovery of the tourism industry during the COVID-19 pandemic | To investigate the factors and constraints influencing people's behaviour and the acceptability of the use of virtual tourism during the pandemic in China, and to explore how virtual tourism can help the tourism industry recover during and after the pandemic | 121 | 40.33 |
| Dwivedi et al. (2023), MARCA PSYCHOL | Metaverse Marketing: How the metaverse will shape the future of consumer research and practice | This study addresses these issues from a marketing perspective. It contributes to the broader study of the metaverse by offering expert opinions on the key marketing implications of the metaverse | 97 | 48.5 |
| Gursoy et al. (2022), J Hosp Market Manage | The metaverse in the hospitality and tourism sector: An overview of current trends and future research lines | In this opinion piece, we provide a brief overview of recent developments in the metaverse in the hospitality and tourism sector and discuss future lines of research for interested scholars | 91 | 30.33 |
| Rauschnabel et al. (2022), J BUS RES | What is augmented reality marketing? Its definition, complexity and future | We have synthesised the results of academic research, industry presentations, and discussions held during the fifth international AR VR conference, along with industry feedback, to present a definition of AR marketing | 77 | 25.67 |
| Buhalis et al. (2023) TOURISM MANAGEMENT | Metaverse as a disruptive technology revolutionising tourism management and marketing | Conceptualise the Metaverse in tourism and lay the foundations for a future research agenda | 70 | 35 |
| Buhalis et al. (2023), INT J CONTEMP HOSP MANAG-A | The metaverse as a driver of customer experience and value co-creation: implications for hospitality and tourism management and marketing | Explore the concept of the Metaverse and examine its potential impact on the experience of hotel customers. Explore the implications of the Metaverse for hotel management and marketing | 69 | 34.5 |
| Arpaci et al. (2022), TECHNOL SOC | Understanding the social sustainability of the Metaverse by integrating UTAUT2 and the Big Five personality traits: A hybrid SEM-ANN approach | Investigates the role of the Big Five personality traits and UTAUT2 factors in predicting the social sustainability of the Metaverse | 60 | 20 |
| Document | Title | Target | Total appointments | TC per year |
|---|---|---|---|---|
| Virtual Reality, Presence and Attitude Change: Empirical Evidence on Tourism | To investigate the feeling of presence during a virtual visit to a tourist destination and how presence influences post-virtual reality attitude change towards the destination | 515 | 73.57 | |
| Virtual and augmented reality: Advancing consumer marketing research | Assess the current and future impact of virtual reality on marketing | 171 | 34.2 | |
| Exploring the role of next-generation virtual technologies in destination marketing | To investigate the impact of virtual reality experiences created with next-generation wearable devices on visit intentions | 163 | 23.29 | |
| The potential of virtual tourism in the recovery of the tourism industry during the COVID-19 pandemic | To investigate the factors and constraints influencing people's behaviour and the acceptability of the use of virtual tourism during the pandemic in China, and to explore how virtual tourism can help the tourism industry recover during and after the pandemic | 121 | 40.33 | |
| Metaverse Marketing: How the metaverse will shape the future of consumer research and practice | This study addresses these issues from a marketing perspective. It contributes to the broader study of the metaverse by offering expert opinions on the key marketing implications of the metaverse | 97 | 48.5 | |
| The metaverse in the hospitality and tourism sector: An overview of current trends and future research lines | In this opinion piece, we provide a brief overview of recent developments in the metaverse in the hospitality and tourism sector and discuss future lines of research for interested scholars | 91 | 30.33 | |
| What is augmented reality marketing? Its definition, complexity and future | We have synthesised the results of academic research, industry presentations, and discussions held during the fifth international AR VR conference, along with industry feedback, to present a definition of AR marketing | 77 | 25.67 | |
| Metaverse as a disruptive technology revolutionising tourism management and marketing | Conceptualise the Metaverse in tourism and lay the foundations for a future research agenda | 70 | 35 | |
| The metaverse as a driver of customer experience and value co-creation: implications for hospitality and tourism management and marketing | Explore the concept of the Metaverse and examine its potential impact on the experience of hotel customers. Explore the implications of the Metaverse for hotel management and marketing | 69 | 34.5 | |
| Understanding the social sustainability of the Metaverse by integrating UTAUT2 and the Big Five personality traits: A hybrid SEM-ANN approach | Investigates the role of the Big Five personality traits and UTAUT2 factors in predicting the social sustainability of the Metaverse | 60 | 20 |
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