Elements and concepts of telepresence
| Element | Concept |
|---|---|
| Social richness | The degree of friendliness or interpersonal emotional engagement felt during interactions through digital technology and media |
| Reality | The term refers to the extent to which an object, space, person, or other subject can be realistically represented through the use of all sensory elements, including movement, color, sound, and background |
| Transportation | The user's psychological and physical senses are immersed in the virtual world, creating an experience that feels as though they are truly in another location |
| Immersion | It creates a sense of being fully enveloped in a virtual environment through media, effectively blocking out external stimuli and experiencing both perceptual and psychological immersion |
| Social actor within medium | The perception of experiencing a genuine human presence or social interaction with characters or figures in the media, as if one is directly communicating with them |
| Medium as social actor | When a medium interacts with a user as an actor, the user perceives the virtual entity as if it were real and experiences a profound sense of presence |
| Element | Concept |
|---|---|
| Social richness | The degree of friendliness or interpersonal emotional engagement felt during interactions through digital technology and media |
| Reality | The term refers to the extent to which an object, space, person, or other subject can be realistically represented through the use of all sensory elements, including movement, color, sound, and background |
| Transportation | The user's psychological and physical senses are immersed in the virtual world, creating an experience that feels as though they are truly in another location |
| Immersion | It creates a sense of being fully enveloped in a virtual environment through media, effectively blocking out external stimuli and experiencing both perceptual and psychological immersion |
| Social actor within medium | The perception of experiencing a genuine human presence or social interaction with characters or figures in the media, as if one is directly communicating with them |
| Medium as social actor | When a medium interacts with a user as an actor, the user perceives the virtual entity as if it were real and experiences a profound sense of presence |
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