Table 1

Theories applied in the selected studies

Theories and modelsCount
Personal behavior-related theories (n = 92) 
Cognitive-related (n = 48) 
Stimulus-organism-response model 16 
Elaboration likelihood model 
Construal level theory 
Regulatory focus theory 
Theory of planned behavior 
Persuasion knowledge model 
Affect-as-information theory 
Belief-attitude-behavior model 
Cognitive evaluation theory 
Expectation–confirmation model 
Hierarchy of effect theory 
Limited capacity model of attention 
Limited capacity model of mediated processing 
Prospect theory 
Self-construal theory 
Motivational-related theories (n = 44) 
Self-determination theory 27 
Flow theory 11 
Perceived value theory 
Associative-propositional evaluation model 
Excitation transfer theory 
Organismic integration theory 
Protection motivation theory 
Technology adoption-related theories (n = 17) 
Technology acceptance model 14 
United theory of acceptance and use of technology 
Modified technology acceptance model 
Mass communication-related theories (n = 12) 
Use and gratifications theory 
Media richness theory 
Social-related theories (n = 5) 
Social cognition theory 
Social exchange theory 
Social presence theory 
Game design-related theories (n = 4) 
Mechanics-dynamics-aesthetics model 
Belief-attitude-behavior model 
Theories and modelsCount
Personal behavior-related theories (n = 92) 
Cognitive-related (n = 48) 
Stimulus-organism-response model 16 
Elaboration likelihood model 
Construal level theory 
Regulatory focus theory 
Theory of planned behavior 
Persuasion knowledge model 
Affect-as-information theory 
Belief-attitude-behavior model 
Cognitive evaluation theory 
Expectation–confirmation model 
Hierarchy of effect theory 
Limited capacity model of attention 
Limited capacity model of mediated processing 
Prospect theory 
Self-construal theory 
Motivational-related theories (n = 44) 
Self-determination theory 27 
Flow theory 11 
Perceived value theory 
Associative-propositional evaluation model 
Excitation transfer theory 
Organismic integration theory 
Protection motivation theory 
Technology adoption-related theories (n = 17) 
Technology acceptance model 14 
United theory of acceptance and use of technology 
Modified technology acceptance model 
Mass communication-related theories (n = 12) 
Use and gratifications theory 
Media richness theory 
Social-related theories (n = 5) 
Social cognition theory 
Social exchange theory 
Social presence theory 
Game design-related theories (n = 4) 
Mechanics-dynamics-aesthetics model 
Belief-attitude-behavior model 
Source(s): Authors’ own work

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