| Player A Data Collection | |
| Player A's Experiment Procedure | A.1 Introduction and Scenario Setup for Player A | Player A reads the vignette to understand the game scenario and pricing dynamics Player A is informed that they will set a price for part A of a product, which will then influence the pricing decision of Player B for part B Attention checks |
| A.2 Treatment Application | Player A is shown the treatment screen, which includes a flag and contextual information about Player B's nationality and location Depending on random assignment, Player A sees either Treatment 1: An Indian flag (if paired with an Indian Player B) Treatment 2: An American flag (if paired with an American Player B)
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| A.3 Pricing Decision | |
| A.4 Finalisation for Player A | |
| Player B Data Collection | Player Bs are matched with a Player A Player B's vignette is prepared with Player A's price and nationality Collect 200 observations for Player B |
| Player B's Experiment Procedure | B.1 Introduction and Scenario Setup for Player B | Player B reads the vignette to understand the game scenario and the pricing dynamics Player B is informed that they will set a price for part B of a product after learning Player A's location and price set by Player A Attention checks for Player B |
| B.2 Treatment Application | Player B is shown the treatment screen, which includes a flag and contextual information about Player A's nationality and location, along with the price set by Player A Depending on random assignment, Player B sees either Treatment 1: An Indian flag (if paired with an Indian Player A) Treatment 2: An American flag (if paired with an American Player A)
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| B.3 Pricing Decision | |
| B.4 Finalisation for Player B | |
| Payment for both Players A and B | Player A receives a bonus payment proportional to their and Player B's economic performance in the game Player A receives a bonus payment proportional to their and Player A's economic performance in the game |