Sample descriptives
| Variables | Group 1 High similarity Procedural task (N = 31) | Group 2 Low similarity Procedural task (N = 31) | Group 3 High similarity Creative task (N = 29) | Group 4 Low similarity Creative task (N = 29) |
|---|---|---|---|---|
| Panel A. Summary Statistics for Categorical Variables (Count, percentage) | ||||
| Biological sex Female | 16 (51.6%) | 15(48.4%) | 15 (51.7%) | 13 (44.8%) |
| Panel B. Summary statistics for continuous variables (mean, standard deviation) | ||||
| Age | 23.10 (3.05) | 22.10 (2.10) | 22.41 (3.55) | 21.97 (3.16) |
| VR familiarity | 2.68 (1.51) | 3.03 (1.87) | 2.24 (1.09) | 2.72 (1.66) |
| Technology efficacy | 5.13 (1.53) | 5.29 (1.22) | 4.86 (1.46) | 4.90 (0.97) |
| Innovativeness | 4.81 (1.03) | 4.90 (0.75) | 4.81 (1.21) | 5.28 (1.06) |
| Avatar attractiveness | 4.20 (1.31) | 4.08 (1.37) | 4.29 (1.32) | 4.65 (1.21) |
| Variables | Group 1 | Group 2 | Group 3 | Group 4 |
|---|---|---|---|---|
| Biological sex | 16 (51.6%) | 15(48.4%) | 15 (51.7%) | 13 (44.8%) |
| Age | 23.10 (3.05) | 22.10 (2.10) | 22.41 (3.55) | 21.97 (3.16) |
| VR familiarity | 2.68 (1.51) | 3.03 (1.87) | 2.24 (1.09) | 2.72 (1.66) |
| Technology efficacy | 5.13 (1.53) | 5.29 (1.22) | 4.86 (1.46) | 4.90 (0.97) |
| Innovativeness | 4.81 (1.03) | 4.90 (0.75) | 4.81 (1.21) | 5.28 (1.06) |
| Avatar attractiveness | 4.20 (1.31) | 4.08 (1.37) | 4.29 (1.32) | 4.65 (1.21) |
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