Part 2 OLS linear regression: Standardized coefficients
| Predictor | CLB β | CLB p | GALB β | GALB p | OGLC β | OGLC p |
|---|---|---|---|---|---|---|
| F2P frequency | −0.096 | 0.223 | 0.008 | 0.927 | −0.039 | 0.675 |
| F2P non-random expenditure | 0.199 | 0.013 | 0.325 | <0.001 | 0.277 | 0.010 |
| P2P frequency | −0.016 | 0.865 | 0.026 | 0.776 | −0.062 | 0.601 |
| P2P access expenditure | 0.152 | 0.109 | 0.123 | 0.207 | 0.145 | 0.252 |
| BP expenditure | 0.304 | <0.001 | 0.237 | 0.003 | −0.040 | 0.681 |
| IGD score | 0.011 | 0.884 | 0.062 | 0.465 | 0.082 | 0.392 |
| PGSI score | 0.050 | 0.511 | 0.077 | 0.358 | −0.004 | 0.964 |
| Predictor | CLB β | CLB | GALB β | GALB | OGLC β | OGLC |
|---|---|---|---|---|---|---|
| −0.096 | 0.223 | 0.008 | 0.927 | −0.039 | 0.675 | |
| −0.016 | 0.865 | 0.026 | 0.776 | −0.062 | 0.601 | |
| 0.152 | 0.109 | 0.123 | 0.207 | 0.145 | 0.252 | |
| −0.040 | 0.681 | |||||
| 0.011 | 0.884 | 0.062 | 0.465 | 0.082 | 0.392 | |
| 0.050 | 0.511 | 0.077 | 0.358 | −0.004 | 0.964 |
Note(s): Significant predictors (p ≤ 0.05) in italic. All expenditure predictors log(x+1)-transformed prior to analysis. CLB = cosmetic loot boxes; GALB = game-affecting loot boxes; OGLC = other gambling-like content
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