Data structure
| First-order concepts | Second-order themes | Aggregate dimensions |
|---|---|---|
| Acquiring basic knowledge of resources | |
| Orientating toward a direction | |
| Broadening the scope | Types of VCPs |
| Mastering RI | |
| Shaping other actors' learning | |
| Learning through formal education | |
| Learning by performing concrete VCPs | |
| Learning by experimenting with technology | Ways of learning RI by engaging in VCPs |
| Learning from role models | |
| Learning by solving problems | |
| Family | |
| Community | Generic social contexts of learning RI |
| Corporation/markets |
| First-order concepts | Second-order themes | Aggregate dimensions |
|---|---|---|
Spending time in music-related contexts (i.e. record stores or festivals) Basic training in playing music instruments (i.e. at a music school) Preforming in a trial-and-error fashion (i.e. for family and friends) | Acquiring basic knowledge of resources | |
Working in music-related contexts Experimenting with creating music through recording equipment Forming new collaborations with other actors | Orientating toward a direction | |
Collaborating with other actors to form enterprises Creating networks of actors Recording music and acquiring essential equipment | Broadening the scope | Types of VCPs |
Becoming an expert in playing a music instrument Managing entrepreneurship and commercial success Working as a producer in a studio with advanced equipment | Mastering RI | |
Coaching and teaching others Creating networks with individuals other than music actors Providing resources, such as a studio, that other actors can use | Shaping other actors' learning | |
Attending evening school to learn to play an instrument Participating in songwriting camps to learn to write and produce music Studying at a university (i.e. music, marketing, or management) | Learning through formal education | |
Doing an internship at a music enterprise Being a member of a band Watching social media content (i.e. YouTube videos) | Learning by performing concrete VCPs | |
Playing computer games Engaging in distance collaborations (i.e. through social media) Utilizing broadband infrastructure | Learning by experimenting with technology | Ways of learning RI by engaging in VCPs |
Imitating senior music actors Collaborating with skilled music actors Participating in mentorship programs | Learning from role models | |
Dealing with disruptions and finding solutions Maneuvering the politics of the music industry Engaging in conflicts that encourage new collaborations | Learning by solving problems | |
Growing up in a family that plays music Playing at weddings and birthday parties Learning from parents active in the music industry | Family | |
Being involved with similar actors (i.e. songwriting community) Collaborating in computer programming and gaming communities Learning how to gain access to networks through actor connections | Community | Generic social contexts of learning RI |
Participating in market competition Working in the music industry to acquire knowledge of the market Starting a firm to formalize music activity | Corporation/markets |
Note(s): RI: Resource integration; VCP: Value cocreation practices
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