Examples of coding and analysis using the activity theory theoretical framework
| Theoretical concepts | Fields of expertise | Examples derived from the empirical data |
|---|---|---|
| Motive | Children's needs | All children are to receive equal care |
| Ensuring that the period of illness is as easy as possible for the children and their families | ||
| AI-research | Enhancing the quality of life of humans, to make us generally happier and our lives better | |
| Business sector | Overall interest in developing AI in society due to its huge potential within multiple fields | |
| Goals | Children's needs | Focus on what is healthy about the children instead of what is not |
| Keep their sense of normality as much as possible | ||
| AI-research | Enable machines to interact with us socially in order to develop from where we are today | |
| Business sector | Identifying the right applications and perfecting the technology | |
| Actions | Children's needs | Providing accommodation in which families can live together in a reasonably normal and comfortable environment |
| Reminding the children of what they can do rather that what they cannot do | ||
| Reminding the children that there will be an end to their illness and a life afterwards | ||
| AI-research | Keep entire factories of machines and no humans, into a society in which AI-agents can operate between us | |
| Business sector | AI works very well in confined environments on specific tasks, such as learning to recognise patterns and predicting errors in systems, but is less capable of recognising different contexts and adapting to them | |
| Operations | Children's needs | Providing activity rooms with activities such as TV, climbing walls and table tennis where families can meet and play |
| Arranging activities such as barbeques or games, where anyone who wants to can join in | ||
| AI-research | Getting our pizza, cleaning the streets, becoming our companions | |
| Gathering input through cameras, speech and text and drawing some knowledge from the input | ||
| Interpreting human emotions on a low level | ||
| Keeping data on a person and adjusting to their preferences | ||
| Working in environments using a specific set of rules and actors | ||
| Business sector | Implementing AI-based products in the market is actually about having people using the products in their private and working lives | |
| Adaptation in a business working process |
| Theoretical concepts | Fields of expertise | Examples derived from the empirical data |
|---|---|---|
| Motive | Children's needs | All children are to receive equal care |
| Ensuring that the period of illness is as easy as possible for the children and their families | ||
| AI-research | Enhancing the quality of life of humans, to make us generally happier and our lives better | |
| Business sector | Overall interest in developing AI in society due to its huge potential within multiple fields | |
| Goals | Children's needs | Focus on what is healthy about the children instead of what is not |
| Keep their sense of normality as much as possible | ||
| AI-research | Enable machines to interact with us socially in order to develop from where we are today | |
| Business sector | Identifying the right applications and perfecting the technology | |
| Actions | Children's needs | Providing accommodation in which families can live together in a reasonably normal and comfortable environment |
| Reminding the children of what they can do rather that what they cannot do | ||
| Reminding the children that there will be an end to their illness and a life afterwards | ||
| AI-research | Keep entire factories of machines and no humans, into a society in which AI-agents can operate between us | |
| Business sector | AI works very well in confined environments on specific tasks, such as learning to recognise patterns and predicting errors in systems, but is less capable of recognising different contexts and adapting to them | |
| Operations | Children's needs | Providing activity rooms with activities such as TV, climbing walls and table tennis where families can meet and play |
| Arranging activities such as barbeques or games, where anyone who wants to can join in | ||
| AI-research | Getting our pizza, cleaning the streets, becoming our companions | |
| Gathering input through cameras, speech and text and drawing some knowledge from the input | ||
| Interpreting human emotions on a low level | ||
| Keeping data on a person and adjusting to their preferences | ||
| Working in environments using a specific set of rules and actors | ||
| Business sector | Implementing AI-based products in the market is actually about having people using the products in their private and working lives | |
| Adaptation in a business working process |
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