Summary of results for hypothesis tests
| Hypothesis | Theory | Supported |
|---|---|---|
| H1. Static salience variables will guide visual attention (fixation and fixation duration) to dynamic video advertising. Visual attention to AOIs will be influenced positively by (a) size, (b) brightness and (c) colour but influenced negatively by the presence of (d) clutter | Salience | Partially, we found support for H1a, no support for H1b and mixed support for H1c and H1d |
| H2. Imminence will increase visual attention to AOIs, such that most fixations and longer fixation durations will coincide with the centre of the screen | Salience (main effect) | Partially, we found support for fixation but not for fixation duration |
| H3. Motivational relevance will increase visual attention (fixation and fixation duration) for AOIs representing survival threats or opportunities | Salience (main effect) | No |
| H4. Task relevance will have a positive effect on visual attention to AOIs, increasing fixation and fixation duration | Salience (main effect) | No |
| H5. Fleeting AOIs will attract more attention than stable AOIs, measured by fixation, and sustain more attention, measured by fixation duration | Salience (main effect) | No |
| H6. There will be an imminence (central vs peripheral) × relevance (low relevance/ motivationally relevant/task relevant) × stability (fleeting vs stable) interaction such that: (a) for fleeting information, imminence will attract more visual attention (fixation and fixation duration) regardless of relevance; and (b) for stable information, imminence will reduce visual attention (fixation and fixation duration) if this information is motivationally or task relevant | Dynamic attention | Yes |
| Hypothesis | Theory | Supported |
|---|---|---|
| Salience | Partially, we found support for | |
| Salience (main effect) | Partially, we found support for fixation but not for fixation duration | |
| Salience (main effect) | No | |
| Salience (main effect) | No | |
| Salience (main effect) | No | |
| Dynamic attention | Yes |
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