Group comparison between the immersive group and the desktop group
| Immersive | Desktop | p-value (iteration=) | ||||
|---|---|---|---|---|---|---|
| Path | Path | Group difference | 1,000 | 2,000 | 5,000 | |
| 3D authenticity→simulated experience | 0.282 | 0.275 | −0.007 | 0.794 | 0.789 | 0.792 |
| Engagement→enjoyment | 0.756 | 0.577 | −0.179 | 0.028** | 0.027** | 0.027** |
| Engagement→satisfaction | −0.219 | −0.430 | −0.211 | 0.125 | 0.126 | 0.130 |
| Colour vividness→simulated experience | 0.285 | 0.276 | −0.009 | 0.702 | 0.701 | 0.701 |
| Control→simulated experience | 0.317 | 0.399 | 0.082 | 0.003*** | 0.003*** | 0.003*** |
| Enjoyment→satisfaction | −0.331 | −0.357 | −0.026 | 0.853 | 0.853 | 0.854 |
| Graphic vividness→simulated experience | 0.285 | 0.283 | −0.001 | 0.949 | 0.950 | 0.949 |
| Hedonic value→engagement | −0.316 | −0.245 | 0.072 | 0.539 | 0.547 | 0.546 |
| Satisfaction→purchase intention | 0.720 | 0.471 | −0.249 | 0.000*** | 0.001*** | 0.001*** |
| Simulated experience→engagement | −0.404 | −0.222 | 0.182 | 0.068* | 0.067* | 0.069* |
| Utilitarian value→engagement | −0.076 | −0.198 | −0.122 | 0.187 | 0.183 | 0.182 |
| Immersive | Desktop | |||||
|---|---|---|---|---|---|---|
| Path | Path | Group difference | 1,000 | 2,000 | 5,000 | |
| 3D authenticity→simulated experience | 0.282 | 0.275 | −0.007 | 0.794 | 0.789 | 0.792 |
| Engagement→enjoyment | 0.756 | 0.577 | −0.179 | 0.028** | 0.027** | 0.027** |
| Engagement→satisfaction | −0.219 | −0.430 | −0.211 | 0.125 | 0.126 | 0.130 |
| Colour vividness→simulated experience | 0.285 | 0.276 | −0.009 | 0.702 | 0.701 | 0.701 |
| Control→simulated experience | 0.317 | 0.399 | 0.082 | 0.003*** | 0.003*** | 0.003*** |
| Enjoyment→satisfaction | −0.331 | −0.357 | −0.026 | 0.853 | 0.853 | 0.854 |
| Graphic vividness→simulated experience | 0.285 | 0.283 | −0.001 | 0.949 | 0.950 | 0.949 |
| Hedonic value→engagement | −0.316 | −0.245 | 0.072 | 0.539 | 0.547 | 0.546 |
| Satisfaction→purchase intention | 0.720 | 0.471 | −0.249 | 0.000*** | 0.001*** | 0.001*** |
| Simulated experience→engagement | −0.404 | −0.222 | 0.182 | 0.068* | 0.067* | 0.069* |
| Utilitarian value→engagement | −0.076 | −0.198 | −0.122 | 0.187 | 0.183 | 0.182 |
Notes: *p<0.1; **p<0.05; ***p<0.01
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