List of Figuresxi
Acknowledgmentsxiii
Introduction: The Birth of a New Domain1
The Birth of a New Domain3
The Birth of a New Realm5
Designing XR: A Cautious Prometheus6
But Wait, No Prototype?9
Rhetorical Power of Design: A Reflection on 20 Years of Practice10
Methodology: From a Critique to a Proposal for a Possible Future12
A Chapter-by-Chapter Exploration of a Field That Does Not Yet Exist14
Chapter 1: What is Mind?17
What is Mind?19
The Turing Machine and the Mechanical Platonic Foundations of Digital Computing22
A Mathematical Demon26
Imitation Game: Reduction and the Misplacement of Agency27
Brains or Computers: Intelligence as a Product of Hunks of Matter29
Consciousness: The Collateral Energy of the Anthropogenic Universe?33
Mind as Machine34
Cellular Automata: The Emergence of Complex Behaviors from Simple Rules35
Toward the Ecology of the Augmented Mind37
The Hive Mind38
Swarms and Brains39
The Uni-minded Honeybee Democracy42
Mind is a Battlefield45
Mixing Humans and Non-humans: Part I47
Augmenting Minds: Purpose, Judgment, and Decision-Making49
Chapter 2: Probing the Frame: Immersion is Not Interaction51
The Comtean World52
The Rise of the Machines53
Human–Computer Symbiosis: The Birth of a Cultural Imperative54
The Human-centered Turn in HCI55
Operationalizing the Human Experience: Being in the Augmented World56
Computer as a Medium58
Object Orientation: Introducing the Non-human Agents59
The Non-random Mutations of Parametric Design60
The Unnatural Selection of Parametric Design63
Integration + Decomposition63
Shattering the Black Mirror: The Tangible User Interfaces64
From Ownership to Agency: Conscious Selfhood and Virtual Bodies65
The Internal Landscapes of Our Embodied Selves66
From Behavior to Program: Experiments in Synthetic Psychology68
Pathetic Fallacies70
Operationalizing Emotion: A Closer Look at Affective Computing71
Fingerprinting Emotions74
The Emergence of Virtual Reality76
Spatial Computing77
Augmented Reality: Hamlet in the Cockpit78
The Body Keeps the Score80
Bravemind: XR Healing82
Crossing the Line82
Immersion Is Not Interaction: The Five Design Affordances of Immersion83
World Building Media Environments85
System-level Control: The Age of Social Engineering87
Designing for Eight Sensory Channels88
Social Physics: Environment and Behavior94
Reality Mining96
Procedurality, Control, and Creative Choice98
Multi-minded Systems: Going Beyond Behavior as a Product without Choice101
Immersive Media Environments as Sophisticated Bio- and Neurofeedback Mechanisms103
The Honest Signaling of Biomarkers105
Neurofeedback106
The Mobile Brain/Body Imaging108
Integrative Thinking: Living in the Post-Comtean World110
Chapter 3: Designing the Artificial: Balancing the Ego-logical and Ecological Thinking111
On Paradigmatic Incommensurability112
The Unsettled Territory of Legitimate Knowledge Production113
The Hypothetico-deductive Approach114
The Interpretive Research Paradigm117
Phenomenology and Intersubjectivity118
Reflection and Reflexivity: A Design Knowledge System to Guide Us119
The “0100” Kinds of People Who Make the XR World Go Round121
Neither Art Nor Science: Design as Meta-discipline of Purposeful Transformation122
The Liberal Humanist Turn in Design124
T-Shaped People: The Trans-disciplinary Research Paradigm124
Design Mindfulness126
Perspective Taking127
Data without a Face129
The Circle of Empathy129
Systems Thinking: Design as Ecological Practice132
Wickedness and Complexity134
Abductive Thinking: Making Propositional Statements136
Feeding Forward137
Pragmatism: The Best Obtainable Version of the Truth137
Designing Purposeful Strategic Proposals138
Participatory Design139
Desire, Desirability, and Social Viability140
Teleology: Design as a Meta-level Purposive Activity144
The H+C ID Logic Model146
Chapter 4: The Ecology of the Augmented Mind: Designing Immersive Human+Computer Systems151
Meta-level Position: The Power to Create Immersive Systems152
Meta-level Position: The Power to Transform Immersive Systems153
Building Universes that Don’t Fall Apart155
Immersion, Behavior, and Play155
H+C Networks as Communication Behavior Spaces157
The Foundational Premises of H+C Immersion as a Framework for System Design158
Mixing Humans and Non-humans: Part 2160
Designing Digital Objects as Actants within a Network163
Actors and Actants: Mixing Humans and Non-humans: Part 3166
semantics, or information Bonding in Multi-minded systems168
H+C Networks as Systems of Communication Behaviors169
The Content and the Relationship in Communication Systems170
Feedback and Equifinality172
Relationships: The Defining Characteristic of System Dynamics173
Schismogenesis: Interactions as Patterns of Communication Behaviors173
System Iteration and Regulation174
Self-leadership: Determining the System Function175
The Disciplined Process of Thinking and Deciding177
Figure-ground: Visualizing the Actor–Network Relationships178
The Five Life Phases of H+C Systems179
Chapter 5: Extended Reality Experience Design: The Multimodal Rhetorical Framework for Creating Persuasive Immersion183
Conversations with the Network184
Immersive Persuasion: From Procedural Rhetoric to Multimodal Rhetorical Composition185
Participatory Media Environments188
The Transformative Potential of Rhetorical Design190
Rhetoric and Informed Choice192
Rhetorical Conflict Resolution193
From the Discursive Chain to the Non-discursive Network of Ideas195
Image-based Communication195
H+C Immersion Design as an Act of Rhetorical Persuasion196
Rhetorical Canons as Phases of the Design Process197
Game Mechanics: Balancing the User Goals and System Function198
The Six Principles of Persuasion200
The Rules of Pre-suasion201
The Evolved Human Capacity: (At Least) Five Ways to be Rational202
The Multimodal Rhetorical Framework for XRX Design203
Jobs-to-be-Done: The Rhetorical Lens of Utility204
The Survival Value of Beauty and Pleasure: The Rhetorical Lens of Esthetics205
The Behavioral Rhetorical Lens: The Unconscious Response208
The Social Rhetorical Lens: Idea Flows Run Social Networks209
Life is a Dramatically Constructed Thing: The Reflective Rhetorical Lens211
Conclusion213
Bibliography215
Index225

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