Table 4

Making verbs and learning processes in Stage 3

Stage 3Non-profit 1Non-profit 2In-school 1In-school 2
Making and refiningBuild/Failure – failure and iteration. Test it and refine the designCreate a prototype – digital or tangible productPlan – draw a blueprint or storyboard, list materials needed, organize, and synthesize the informationLet us make, tinker and modify – students determine the materials needed. They create a prototype and test it
Design andconstruct verbs and learning processesHighlight and fix – students note what works well and what needs modifications

Note(s): Mathematics curriculum content: students will use the information in the data and fact stage, such as a blueprint (see Plates 3 and 6) that uses mathematics concepts (see Table 3). Students may be asked to explore in detail mathematical representations and ideas, such as algorithms, coordinate planes, functions, variables, geometry and spatial reasoning, which are directly related to their designs and prototypes

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