Table A1

Summary of literature used throughout the review, as a result of the process described in the method section

Concept assignedAuthor(s)YearConcept assignedAuthor(s)Year
3.1: Workplace learning definitionLave and Wenger *19913.6: Motivational elements of gamificationKapp2012
Eraut2000Thomas et al.2022
Guile2019Hamari *2013
Manuti et al. *2015Hamari et al. *2014
Stern and Sommerlad1999Idone Cassone2016
3.2: Formal and informal learning definitionMarsick and Watkins *2001Dale2014
Kyndt et al. *20093.7: Antecedents to apply gamification for learningThaler and Sunstein2008
Eraut *2011Patall et al.2008
Berings et al.2008Gerhart and Fang2015
Biggs1979Matsuo *2012
Froehlich et al.2014Luarn et al.2023
3.3: Other approaches to workplace learningBillett2014Ferrara2013
Brandão and Borges-Andrade2011Kim and Werbach *2016
Haemer et al.20173.8: Issues of gamificationMiddleton and Hall2021
Cangialosi et al. *2020Oliveira et al.2022
Nikolova et al. *2014Ekici2021
Marsick2013Tranquillo and Stecker *2016
Lloyd et al. *2014Choi and Jacobs2011
Felstead et al2011Koivisto and Hamari *2019
Lee and Tan2023Bakhanova et al.2020
Lee20213.9: Recent progress on gamification and workplace learningLantu et al.2023
3.4: Issues of workplace learningLegault2016Mühlenbrock et al.2023
Deci and Ryan *2008Goh2022
Collin et al.2011Kim2022
Billett1995  
3.5: Gamification to motivateDeci and Ryan *2000  
Deci and Vansteenkiste2004  
Lemmetty and Collin2020  
Mitchell et al. *2020  
Zhang et al2016  
Weinstein et al2011  
Vansteenkiste et al2004  
Babel et al2023  
Domínguez et al. *2013  
Deterding et al. *2011  

Note(s): The 19 papers selected after the in-depth analysis phase have been identified with the * sign

Source(s): Table by authors

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