Table 1.

Characteristics of GBL

GBL categoryGBL characteristicShort description
Learning supportTutorialGuided learning of game mechanics, sandbox play, explicit and implicit direction
 SupportHelp guidelines, forums, help buttons, in-game guided corrections, players supporting players, teacher guidance
 Challenge/variabilityDifferent levels of difficulty, extended gameplay, levels of gameplay
AssessmentReward/positive
reinforcement
Increase in score, badges, avatar modifications, unlock of new levels, digital coins, candy or treats, location on leaderboard, player lives
 Penalty/negative
reinforcement
Decrease in health or strength or score, end of game, time restrictions, loss of rewards
 FeedbackNotifications, music cues (e.g. ticking clock), haptics, game health
Learner controlControl over gameplayFollowing different paths, completing side quests
 Game choiceCustomize an avatar, changing language preferences, selecting weapons
ImmersionSensory elementsMusic, 3D visuals, computer interface, boxes to physically unlock, rumble pack
 Digital immersionAugmented reality, virtual reality, GPS, virtual world
InteractionCollaborationReal or virtual teams working together for a common goal
 CompetitionReal or virtual individuals or teams working against each other
 Other communicationInteraction with computer characters, two-way chat feature
NarrativeStorytelling/narrationStoryline or game cohesion that provides contextual information for learning
Source: Adapted from Nadolny et al., 2020 

or Create an Account

Close Modal
Close Modal