CIRCULAR IN PLAY project activities’ compliance with the GBL characteristics
| GBL criteria | 3VIA 2022 (gamification) N = 24, n = 13 | ScapeRoom (serious games) N = 25, n = 14 | R-Express (gamification and serious game) N = 17, n = 10 | Circular infographics (storytelling) N = 10, n = 10 |
|---|---|---|---|---|
| Learning support | ||||
| Tutorial | 92.3 | 85.7 | 80.0 | 80.0 |
| Support | 46.2 | 57.1 | 70.0 | 90.0 |
| Challenge/variability | 84.6 | 71.4 | 90.0 | 30.0 |
| Assessment | ||||
| Reward | 76.9 | 78.6 | 90.0 | 40.0 |
| Penalty | 46.2 | 50.0 | 60.0 | 20.0 |
| Feedback | 84.6 | 71.4 | 80.0 | 30.0 |
| Learner control | ||||
| Control over gameplay | 23.1 | 35.7 | 40.0 | 60.0 |
| Game choice | 30.8 | 35.7 | 20.0 | 20.0 |
| Immersion | ||||
| Sensory element | 76.9 | 64.3 | 70.0 | 30.0 |
| Digital immersion | N/A | N/A | N/A | N/A |
| Interaction | ||||
| Collaboration | 53.8 | 85.7 | 100.0 | 100.0 |
| Competition | 100.0 | 85.7 | 80.0 | 10.0 |
| Other communication | 46.2 | 57.1 | 60.0 | 50.0 |
| Narrative | ||||
| Storyline/game cohesion | 23.1 | 28.6 | 20.0 | 50.0 |
| GBL criteria | 3VIA 2022 | ScapeRoom (serious games) | R-Express (gamification and serious game) | Circular infographics (storytelling) |
|---|---|---|---|---|
| Tutorial | 92.3 | 85.7 | 80.0 | 80.0 |
| Support | 46.2 | 57.1 | 70.0 | 90.0 |
| Challenge/variability | 84.6 | 71.4 | 90.0 | 30.0 |
| Reward | 76.9 | 78.6 | 90.0 | 40.0 |
| Penalty | 46.2 | 50.0 | 60.0 | 20.0 |
| Feedback | 84.6 | 71.4 | 80.0 | 30.0 |
| Control over gameplay | 23.1 | 35.7 | 40.0 | 60.0 |
| Game choice | 30.8 | 35.7 | 20.0 | 20.0 |
| Sensory element | 76.9 | 64.3 | 70.0 | 30.0 |
| Digital immersion | N/A | N/A | N/A | N/A |
| Collaboration | 53.8 | 85.7 | 100.0 | 100.0 |
| Competition | 100.0 | 85.7 | 80.0 | 10.0 |
| Other communication | 46.2 | 57.1 | 60.0 | 50.0 |
| Storyline/game cohesion | 23.1 | 28.6 | 20.0 | 50.0 |
Note:
The values are percentages
Sharing content requires targeting cookies to be enabled. Please update your cookie preferences to use this feature.