Synthesis of pedagogy frameworks and learning approaches from our cases across the citizen scholar competencies
| Pedagogy framework | Citizen scholar competencies | ||||
|---|---|---|---|---|---|
| Creativity and innovation | Design thinking | Resilience | Working across teams | Digital literacy | |
| Citizen Scholars | ✔ | ✔ | ✔ | ✔ | X |
| Challenge Based Learning | ✔ Innovation and Creativity Real world challenges | ✔ Challenge definition | ✔ Flexibility | ✔ Global themes Collaboration Multi-disciplinarity | ✔ Technology |
| Connected Learning | ✔ Connect academic learning to workplace learning Produce outputs — assessments aimed at an audience | ✔ Connect with researchers and the institution’s research | X | ✔ Connect across subjects and out to the world Connect with other students, across phases and with other alumni | ✔ Tools/platforms leveraged to create more interactive, student-centric learning environments |
| Experiential Learning | ✔ Expected and unexpected experiences; reflective analysis | ✔ Expected and unexpected experiences; abstract conceptualization | ✔ Managing emotions; unlearning; active experimentation | X | ✔ Active experimentation |
| Pedagogy framework | Citizen scholar competencies | ||||
|---|---|---|---|---|---|
| Creativity and innovation | Design thinking | Resilience | Working across teams | Digital literacy | |
| Citizen Scholars | ✔ | ✔ | ✔ | ✔ | X |
| Challenge Based Learning | ✔ | ✔ | ✔ | ✔ | ✔ |
| Connected Learning | ✔ | ✔ | X | ✔ | ✔ |
| Experiential Learning | ✔ | ✔ | ✔ | X | ✔ |
Source(s): Table created by authors
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