TableĀ 2

Main conceptual dimensions and sub-streams of research

Main conceptual dimensionsSub-streamsTopics
Pedagogy and learningICT dominance in businessBusiness idea exploration with IT
New knowledge economy
Digital mindset/computational thinking
Disruptive technology change
Adaptation of entrepreneurship courses
Learning approachesExperiential learning
Project based learning
University incubators
Internships
Maker spaces
Digital Learning EnvironmentsMOOCs
Game simulations
Success factors and barriersEnabling factorsResources
Strategy
Business model
ConstrainsRequired action
Administrative constrains
Behavioral approachPersonalitySelf-esteem
Self-efficacy
Positive thinking
Bounded rationality
Motivational factorsInnovativeness
Social support/Gender
Leadership
Entrepreneurial knowledge/skills
Competency
Ecosystems dimensionDE EcosystemsEntrepreneurial pipeline
Collective intelligence entities
Information networks
Teams and networkingInformal collaboration networks
E-business teams
Social networks
Human CapitalEducation
Entrepreneurial Knowledge/skills
Competency frameworks

Source(s): Created by authors

or Create an Account

Close Modal
Close Modal