Table 1.

VR typologies, forms and applications in luxury brands

TypologyFormsDevicesVR applications in luxury brands
Automated virtual environments (AVEs)Cave automatic virtual environments (CAVEs)A cube-shaped VR room, multiple projectors and loudspeakersNone
Head-mounted displays (HMDs)VR headset and data gloveDior: runway show (Jung et al., 2021). Prada: VR shopping (Prada, 2020)
SimulationsVR hardware-based simulationsScreen and high-definition projectorLouis Vuitton: customized 3D luggage (Altarteer and Charissis, 2019)
VR software-based simulationsMobile devices (laptops and phones)Dior: virtual online boutique that simulates a physical store (Duval, 2020)
Virtual worlds (VWs)Social virtual worlds (SVWs)Mobile devices (laptops and phones) and game consoles (e.g. PlayStation 5 and Nintendo Switch)Gucci and Bulgari: collaboration with ZEPETO, a social media platform (Ryde, 2022)
Gaming virtual worlds (GVWs)Louis Vuitton: game app (Wu, 2021) Burberry: collaboration with the video game Honor of Kings (Langer, 2021)

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