Table 2

Studies on virtual luxury fashion within virtual worlds

StudyAimFramework/TheoryMethodsVirtual worldsSamplesKey findings
Park and Kim (2023) Investigate how appearance similarity between users and characters influences consumer purchase intention of virtual fashion products, with a focus on the mediation role of self-congruence and flowSelf-congruence and flow theoriesQuantitative, PLS-SEMZEPETOSouth KoreanAppearance similarity impacts consumer virtual product purchase intention, which is mediated by character-self congruence and flow
Kim et al. (2023) Explore the moderating effect of luxury and sports brands in online games on product attributes, consumption value, customer equity, and purchase intentionCo-creation theoryQuantitative, SEMLeague of LegendsSouth KoreanLuxury brand and virtual world collaboration product attributes impact consumption value, and customer equity can increase consumer purchase intention of collaboration products
Park et al. (2023) Investigate the impact of virtual world characteristics on users’ purchase intention of digital fashion by focusing on the mediating roles of user flow experience and perceived value of productsCharacteristics of the Metaverse platform; flow experience; perceived valueQuantitative, SEMZEPETOSouth KoreanThe flow experience has an impact on consumption values, and perceived pleasure value and economic value of digital fashion products positively impact consumer purchase intention
Sung et al. (2023) Investigate consumer purchase intention of the digital assets (e.g. luxury skins) on virtual world platformsGame theory
prospect theory
Quantitative
PLS-SEM
Fortnite, Roblox, Horizon, ZEPETOSouth Korean
American
Character appearance in virtual worlds and the social value consumers place on luxury brands impact consumers’ ideal self-image congruence and, in turn, impact purchase intention
Rodrigues et al. (2024) Understand how the brand credibility of luxury brands in-game advertising influences the brand equity of a luxury brand and explore the mediator role of brand coolness between brand credibility and brand equitySignalling theoryQuantitative; SEMLeague of LegendsNot providedLuxury brand credibility enhances perceived coolness. In-game advertising boosts this coolness, which in turn influences brand equity (awareness, quality, loyalty) and mediates the relationship between brand credibility and equity
Current studyDetermine consumers’ motivations for purchasing virtual luxury fashion in virtual worlds, building on the theory of consumption values, luxury fashion, and virtual consumption studiesA theory of consumption valuesQualitative, semi-structured interviews; thematic analysisHonor of Kings League of Legends, ZEPETOChineseConsumers purchase virtual luxury for nine reasons: conspicuous consumption needs, self-expression, perceived enjoyment, emotional connection, visual aesthetics, novelty, continual usage intention, brand awareness, and perceived exclusivity

Source(s): Authors’ own work

or Create an Account

Close Modal
Close Modal

Gift article access

As a benefit of your subscription, you can share temporary access to restricted articles.

Each link will stop working after 30 days or 10 uses. You may create up to 10 links in a 30 day period.

Please sign in to your personal account to gift article access.

Register

Gift article access

As a benefit of your subscription, you can share temporary access to restricted articles.

Each link will stop working after 30 days or 10 uses. You may create up to 10 links in a 30 day period.

Gift articles remaining: --

Gift article access

Each link will stop working after 30 days or 10 uses. You may create up to 10 links in a 30 day period.

Gift articles remaining: --

Gift article access

As a benefit of your subscription, you can share temporary access to restricted articles.

Each link will stop working after 30 days or 10 uses.

You have reached the limit of 10 links within a 30 day period.