The chart displays publication counts from 2014 to 2024 across three categories: Education, Education and Training, and Training. Each year is shown as a horizontal bar divided into coloured segments corresponding to each category. The highest activity appears in 2020 with 4 publications in Education, 11 in Education and Training, and 1 in Training. Other notable years include 2024 with 6 in Education and 1 in Education and Training, and 2021 with 4 in Education, 2 in Education and Training, and 1 in Training. Years like 2014 and 2017 show minimal publications. The x-axis represents publication counts, and the y-axis lists years. The legend at the bottom indicates category colours. The chart highlights a growing emphasis on combined education and training research post-2018.Distribution of games by application between 2014 and 2024
Source: Authors’ own work
Sharing content requires targeting cookies to be enabled. Please update your cookie preferences to use this feature.