FigureĀ 3
A diagram of a revised conceptual model of learners readiness for XR-based learning.The diagram illustrates a revised conceptual model of learners readiness for XR-based learning. It features three main components: Cognitive Readiness, Technology Readiness, and Affective Readiness. Each component is connected to specific questions labeled as CR_Q1 to CR_Q5 for Cognitive Readiness, TR_Q1 to TR_Q5 for Technology Readiness, and AR_Q1 to AR_Q5 for Affective Readiness. Additionally, there is a central component labeled Perception_XR_AI, which is connected to questions labeled PXA_Q1 to PXA_Q5. The arrows indicate the relationships and flow between these components and questions.

Revised conceptual model of learners’ readiness for XR-based learning

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