FigureĀ 7
The structure and signal path of the synthesis for the sonification of particle levels, with a random impulse generator (i.e. dust2.ar in SuperCollider) as well as attenuation mapped to the input density and sound level Refer to the image caption for details.

The structure and signal path of the synthesis for the sonification of particle levels, with a random impulse generator (i.e. dust2.ar in SuperCollider) as well as attenuation mapped to the input density and sound level

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