A flight simulator must be designed to generate the correct acceleration cues, attitudes and vibrations to the flight compartment to provide an extra degree of realism for the pilots. Therefore, such a system, which has six degrees of freedom (dof), should enable to produce pitch, roll, yaw, heave, forward and lateral movement simultaneously. However, such a complex dynamic system can be modeled as a Stewart platform with pneumatic actuators, having six dof. During the simulations, on the position and orientation of moving platform, motion determination parameters and their absolute, relative errors and standard deviations are outlined. Simulation results, which are obtained, when closely examined reveal that the developed motion determination algorithm for the considered parallel dynamic mechanism is highly accurate. Additionally, a technique is introduced for the motion determination and its deviation from the given task.
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1 April 2004
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Research Article|
April 01 2004
Error analysis and motion determination of a flight simulator
Sait N. Yurt;
Sait N. Yurt
Aeronautics and Astronautics Faculty, ITU, Maslak, Istanbul, Turkey
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İbrahim Ozkol;
İbrahim Ozkol
Aeronautics and Astronautics Faculty, ITU, Maslak, Istanbul, Turkey
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Chingiz Hajiyev
Chingiz Hajiyev
Aeronautics and Astronautics Faculty, ITU, Maslak, Istanbul, Turkey
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Publisher: Emerald Publishing
Online ISSN: 1758-4213
Print ISSN: 1748-8842
© Emerald Group Publishing Limited
2004
Aircraft Engineering and Aerospace Technology: An International Journal (2004) 76 (2): 185–192.
Citation
Yurt SN, Ozkol İ, Hajiyev C (2004), "Error analysis and motion determination of a flight simulator". Aircraft Engineering and Aerospace Technology: An International Journal, Vol. 76 No. 2 pp. 185–192, doi: https://doi.org/10.1108/00022660410526051
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