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First page of Logo<subtitle>An Opportunity for Synthesis, Self-Control and Sharing</subtitle>

Logo is a computer language specifically designed for children. I am not implying that it is a “kiddie language” (Logo is suitable for graduate work in computing science) but rather that the syntax and the domains of inquiry are readily accessible to young children. Logo is successful with very young children (Lawlor, 1985), with physically disabled students (Goldenberg, 1979), with students with learning disabilities (Weir & Watt, 1981), as well as with students in regular classrooms and in gifted programs (Carmichael et al., 1985).

What are some of the reasons for Logo’s success? Synthesis, self-control, and sharing (the three Ss), plus the teacher, are key factors in Logo’s success.

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