Skip to Main Content
Article navigation

Deals with the development of algorithms to calculate the penetration curves of intersecting bodies. Although starting from ideas of a finite element environment where such procedures can be very helpful when generating complicated meshes, the algorithms also cover requirements of the describing geometry or computer graphics.

You do not currently have access to this content.
Don't already have an account? Register

Purchased this content as a guest? Enter your email address to restore access.

Please enter valid email address.
Email address must be 94 characters or fewer.
Pay-Per-View Access
$41.00
Rental

or Create an Account

Close Modal
Close Modal