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Keywords: Blockchain-based games
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Journal Articles
The Electronic Library (2021) 39 (4): 596–614.
Published: 14 October 2021
...Shang Gao; Ying Li Purpose The purpose of the research is to investigate users’ adoption of blockchain-based games in China. Design/methodology/approach This research applied existing technology diffusion theories to develop a research model to examine users’ adoption of blockchain-based games...

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