Article navigation

No sphere of human endeavour is quite so fraught with fashionable catch‐phrases, jargon or gimmickry than that of education, and there are times when the teacher in the classroom must yearn for some relief from the seemingly endless barrage of new and often ill‐considered ploys which the educational pundits expect to have tried out, evaluated, and discussed in an age of all too rapid change in educational methods and techniques. One of the most common devices at present finding increasing favour is that of gaming, simulation and role‐play, and such is the growing popularity of these techniques that many publishers are wasting no time in climbing on the band‐wagon. If teachers are to accept that such methods are educationally viable then certain educational criteria must be satisfied, and if the careers teacher is to accept them as part of a careers education programme then they must clearly foster the objectives and themes of careers education.

This content is only available via PDF.
You do not currently have access to this content.
Don't already have an account? Register

Purchased this content as a guest? Enter your email address to restore access.

Pay-Per-View Access
$39.00
Rental

or Create an Account

Close subscription notice
Close access options