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Journal Articles
Information and Computer Security (2023) 31 (5): 576–600.
Published: 12 June 2023
...Pintu Shah; Anuja Agarwal Purpose The frequency and sophistication of cybercrimes are increasing. These cybercrimes are impacting government and private organizations as well as individuals. One of the countermeasures is to improve the cyber hygiene of the end-users. Serious games or game-based...
Journal Articles
Information and Computer Security (2022) 30 (2): 225–242.
Published: 03 September 2021
... at: hwang1m@cmich.edu 25 10 2020 19 03 2021 24 06 2021 18 08 2021 © Emerald Publishing Limited 2021 Emerald Publishing Limited Licensed re-use rights only Cybercrime Phishing Computer-based learning Serious games Human behavior Information systems Information...
Journal Articles
Information and Computer Security (2018) 26 (3): 365–378.
Published: 09 July 2018
.... As serious games can motivate users to change their security behaviour, the purpose of this paper is to explore the features and functionalities that users would require in a serious game that educates them to provide stronger answers to security questions. Design/methodology/approach A lab study...

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