The purpose of this paper is to investigate the draping behavior of a scanned garment model in irregular and regular mesh topology. 3D garment with high fidelity can be obtained via range data scanning. The original output of a body scanner is an unorganized points cloud. In this paper, the geometrical surface of 3D garment is reconstructed through a series of treatments.
The primary target of this work is to investigate the dynamic behavior of the corresponding physical model transferred from different mesh topologies. A mass‐spring model is constructed for both regular and irregular meshes. The performance under various integration methods is evaluated.
Experimental results reveal the procedure of regularization is suitable for the integrators that are sensitive to the physically‐based simulation of scanned garments.
The geometrical surface of 3D garment is reconstructed through a series of treatments solving the problem of points cloud data for high definition 3D data.
