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1-9 of 9
Keywords: Gamification
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Journal Articles
Unleashing the power of knowledge—the role of gamification in enhancing knowledge contribution
Open Access
Journal:
Internet Research
Internet Research (2026) 36 (2): 494–512.
Published: 16 December 2025
... remains a challenge. To address this, our study explores the impact of a holistic portfolio of gamification features and user motivation on knowledge contribution, focusing on the widely used knowledge-sharing platform Stack Overflow. Design/methodology/approach We conducted a cross-sectional survey...
Includes: Supplementary data
Journal Articles
Journal:
Internet Research
Internet Research (2025) 35 (7): 91–112.
Published: 09 September 2025
...Georgina Guillén; Juho Hamari; Jaco Quist Purpose This study aims to increase our understanding of the value and ethical conflicts faced by sustainable consumption app (SCA) creators when applying gamification to support individual sustainability practices. The results include practical strategies...
Includes: Supplementary data
Journal Articles
Gamification, intrinsic motivation and work engagement in app-work: moderating effects of algorithmic control
Available to Purchase
Journal:
Internet Research
Internet Research (2025)
Published: 24 April 2025
...Jialiang Huang; Liyun Zhou Purpose The rapid growth of app-work has raised concerns about the low levels of work engagement among app-workers. This study aims to deepen our understanding of how gamification impacts app-workers' intrinsic motivation and work engagement, as well as how algorithmic...
Journal Articles
Encouraging altruistic user-generated content in gamified review platforms
Available to Purchase
Journal:
Internet Research
Internet Research (2026) 36 (1): 263–291.
Published: 18 December 2024
... is the first to develop a model to predict whether gamification affordances promote forms of altruism that result in user-generated content. The findings will improve practitioners’ strategies by focussing on social and immersion motivational affordances. Sara Catalán can be contacted at: scatala...
Journal Articles
Journal:
Internet Research
Internet Research (2026) 36 (2): 513–550.
Published: 21 November 2024
... attention as a novel tool to promote sustainable employee behavior. However, as the research field matures, researchers and practitioners are confronted with a scattered academic landscape that makes it difficult to grasp how gamification can be designed to engage employees in sustainable behavior...
Includes: Supplementary data
Journal Articles
Gamification as a panacea to workplace cyberloafing: an application of self-determination and social bonding theories
Available to Purchase
Journal:
Internet Research
Internet Research (2025) 35 (2): 798–840.
Published: 17 July 2024
...K.S. Nivedhitha; Gayathri Giri; Palvi Pasricha Purpose Gamification has been constantly demonstrated as an effective mechanism for employee engagement. However, little is known about how gamification reduces cyberloafing and the mechanism by which it affects cyberloafing in the workplace...
Includes: Supplementary data
Journal Articles
Journal:
Internet Research
Internet Research (2023) 33 (7): 1–18.
Published: 08 February 2023
...Kibbeum Na; Kwanghee Han Purpose Gamification is a booming motivational approach in information systems. Leaderboards play a key role in gamification; however, there are mixed findings regarding the heterogeneous motivational impacts of leaderboard positions. This study aims to clarify...
Journal Articles
A gradual approach for maximising user conversion without compromising experience with high visual intensity website elements
Available to Purchase
Journal:
Internet Research
Internet Research (2019) 29 (1): 194–217.
Published: 11 December 2018
... and user experience positively. Experiments were conducted on real audiences, not in laboratory setting like in most of earlier studies. Jarosław Jankowski can be contacted at: jjankowski@wi.zut.edu.pl Online marketing Gamification User experience Website design User conversion Visual...
Journal Articles
Why so serious? Gamification impact in the acceptance of mobile banking services
Available to Purchase
Journal:
Internet Research
Internet Research (2017) 27 (1): 118–139.
Published: 06 February 2017
... study using structural equation modelling, conducted in Brazil, with actual local banking customers. Findings The findings show that there is a direct and strong relationship between gamification and intention to use mobile banking services, supporting that, when used and designed properly...
