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Keywords: Loot boxes
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Journal Articles
Journal:
Internet Research
Internet Research (2026) 36 (7): 240–258.
Published: 09 October 2026
... across three disaggregated GLM categories – cosmetic loot boxes (CLB), game-affecting loot boxes (GALB) and other in-game gambling-like content (OGLC). Design/methodology/approach Data were collected via an online survey of adult gamers (N = 587). Three model sets used the same gaming engagement...
Includes: Supplementary data
