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Journal Articles
Information Technology & People (2026) 39 (4): 1802–1825.
Published: 02 October 2025
... in education and propose an inclusive digital learning framework for academicians. Design/methodology/approach Online-focused group discussions (O-FGDs) were conducted with education experts to gain insights into the phenomena of digital learning. The discussions explored the potential barriers...
Includes: Supplementary data
Journal Articles
Journal Articles
Journal Articles
Information Technology & People (2021) 34 (1): 123–146.
Published: 25 February 2020
... command of the IS; show the current gap in employee knowledge to revert it and, introduce changes to move employees out of their comfort zone to encourage ongoing learning and reduce resistance. Originality/value While previous studies have focused on the implementation stage and the emotional factors...
Journal Articles
Information Technology & People (2017) 30 (4): 927–945.
Published: 06 November 2017
... techniques. Sabitzer and Pasterk (2014) reported significant differences between male and female learning outcomes in an introductory programming course. Rubio et al. (2015) found some differences in learning between males and females in the traditional programming course although...
Journal Articles
Journal Articles
Information Technology & People (2016) 29 (2): 381–418.
Published: 06 June 2016
...Yu-Yin Wang; Tung-Ching Lin; Crystal Han-Huei Tsay Purpose – Though prior research has recognized business skills as one of the keys to successful information system development, few studies have investigated the determinants of an IS developer’s behavioral intention to learn such skills. Based...
Journal Articles
Information Technology & People (2016) 29 (1): 146–172.
Published: 07 March 2016
.... Grounded theory Learning Identity IS professionals Identity is a powerful construct. It guides life path and decision (Kroger, 2007) . Professional identity research has grown as a field of interest in understanding various facets of work-related behavior. It is defined...
Journal Articles
Information Technology & People (2013) 26 (1): 94–112.
Published: 15 March 2013
... the use of different media for overcoming disabilities or to fit individual learning styles. Regarding students’ well‐being, a “fun” learning environment is mentioned. However, the “fun” is often about playing games or using social media – something which diverts the students’ attention from the learning...
Journal Articles
Journal Articles
Information Technology & People (2010) 23 (3): 265–280.
Published: 24 August 2010
... is recommended. Originality/value The paper offers two contributions. First, it develops the research on IS and project‐based learning (PjBL) from a moral perspective and second, it facilitates ethics integration into IS education in the PjBL context. Success in information systems development (ISD...
Journal Articles
Information Technology & People (2001) 14 (1): 60–77.
Published: 01 March 2001
...Robert Davison Group support systems (GSS), designed primarily for meeting support, are being increasingly used for learning activities. In this paper action research is applied to explore how a GSS can enrich the training of police officers. A series of five sessions conducted over the course...
Journal Articles
Information Technology & People (1996) 9 (4): 58–70.
Published: 01 December 1996
... involved in complex systems development and learning, and research propositions to evaluate mobile any‐time, any‐place support. Baseline measurements have been obtained and early results support the value of mobile group support technology. Examples of systems development processes are: 1...

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