Accessible games, both for serious and for entertainment purposes, would allow inclusion and participation for those with disabilities. Research into the development of accessible games, and accessible virtual environments, is discussed. Research into accessible Virtual Environments has demonstrated great potential for allowing people who are blind to explore new spaces, reduce their reliance on guides and aid development of more efficient spatial maps and strategies. Importantly, Lahav and Mioduser (2005, 2008) have demonstrated that, when exploring virtual spaces, people who are blind use more and different strategies than when exploring real physical spaces, and develop relatively accurate spatial representations of them. The present paper describes the design, development and evaluation of a system in which a virtual environment may be explored by people who are blind using Nintendo Wii devices, with auditory and haptic feedback. The nature of the various types of feedback is considered, with the aim of creating an intuitive and usable system. Using Wii technology has many advantages: it is mainstream, readily available and cheap. The potential of the system for exploration and navigation is demonstrated. Results strongly support the possibilities of the system for facilitating and supporting the construction of cognitive maps and spatial strategies. Intelligent support is discussed. Systems such as the present one will facilitate the development of accessible games, and thus enable Universal Design and accessible interactive technology to become more accepted and widespread.
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10 July 2009
This article was originally published in
Journal of Assistive Technologies
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July 10 2009
An interface to virtual environments for people who are blind using Wii technology ‐ mental models and navigation Available to Purchase
Lindsay Evett;
Lindsay Evett
Interactive Systems Research Group, Computing and Technology, Nottingham Trent University, Nottingham, UK
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Steven Battersby;
Steven Battersby
Interactive Systems Research Group, Computing and Technology, Nottingham Trent University, Nottingham, UK
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Allan Ridley;
Allan Ridley
Interactive Systems Research Group, Computing and Technology, Nottingham Trent University, Nottingham, UK
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David Brown
David Brown
Interactive Systems Research Group, Computing and Technology, Nottingham Trent University, Nottingham, UK
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Publisher: Emerald Publishing
Online ISSN: 2042-8723
Print ISSN: 1754-9450
© Emerald Group Publishing Limited
2009
Journal of Assistive Technologies (2009) 3 (2): 26–34.
Citation
Evett L, Battersby S, Ridley A, Brown D (2009), "An interface to virtual environments for people who are blind using Wii technology ‐ mental models and navigation". Journal of Assistive Technologies, Vol. 3 No. 2 pp. 26–34, doi: https://doi.org/10.1108/17549450200900013
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