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Keywords: In-app purchase intention
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Journal Articles
An in-app purchase framework for location-based AR games: the case of Pokémon Go
Available to Purchase
Journal:
Library Hi Tech
Library Hi Tech (2020) 38 (3): 638–653.
Published: 18 June 2019
..., and 662 usable responses were collected from the players of Pokémon Go in Taiwan. Findings In total, 22 hypotheses were validated by using partial least squares techniques. Among the antecedents of in-app purchases intention in the model, the perceived value and satisfaction were found to have strong...
