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Keywords: Teenagers
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Journal Articles
Pakistani students’ perceptions about their learning experience through video games: A qualitative case study
Available to Purchase
Journal:
Library Hi Tech
Library Hi Tech (2020) 38 (3): 493–503.
Published: 29 November 2019
...Tooba Khalid; Syeda Hina Batool; Ayesha Khalid; Henna Saeed; Syed Waqas Hussain Zaidi Purpose The emergence of digital technological advances pushes educators for understanding and utilizing these technologies for classroom use. The current generation of teenagers has grown up in a networked world...
