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Purpose

This paper aims to explore the existence of Metaverse or 3D virtual libraries and how they use Metaverse to expand library services.

Design/methodology/approach

The authors use literature to search projects and research papers that discuss the metaverse library. They also did observations on metaverse libraries.

Findings

There are some virtual realities or metaverse platforms that a library or virtual community can use to build their 3D virtual world. Some libraries already create a virtual world library or metaverse library. However, those initiatives are still in the prototype stage and are used for exhibitions and projects.

Originality/value

This paper overviews and builds a simple understanding of the metaverse library. The value of the paper is giving motivation when building the metaverse library. This initiative shows that big hi-tech companies do not dominate Metaverse.

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