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Keywords: Adolescent mental health
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Journal Articles
Immersive and interactive technologies for adolescent identity, belonging and wellbeing: a UK scoping review
Available to Purchase
Mental Health and Digital Technologies (2026) 3 (2): 156–176.
Published: 18 December 2025
...Catrin Street-Mattox; Monty Kennard Purpose The purpose of this paper is to map and critically appraise evidence on how immersive and interactive digital technologies, virtual reality ( VR ), augmented reality ( AR ) and serious games, are used to promote adolescent mental health, identity...
Includes: Supplementary data
