Skip to Main Content
Keywords: Youth engagement
Close
Follow your search
Access your saved searches in your account

Would you like to receive an alert when new items match your search?
Close Modal
Sort by
Journal Articles
Mental Health and Digital Technologies (2026) 3 (2): 156–176.
Published: 18 December 2025
...-use rights only Augmented reality Virtual reality Youth engagement Adolescent mental health Digital well-being Adnodd Innovation and Collaboration Fund UK & The Hilary Green Studentship. Immersive or “extended reality” (XR) technologies, virtual and augmented reality, 360...
Includes: Supplementary data

or Create an Account

Close Modal
Close Modal