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Keywords: Games for education
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Journal Articles
“Development and evaluation of perspective: counselling simulator”: a gamified tool for developing risk-assessment skills in trainee counsellors
Available to Purchase
Journal:
Mental Health and Social Inclusion
Mental Health and Social Inclusion (2023) 27 (2): 140–153.
Published: 10 February 2023
... of gameplay) being key considerations when designing games for this audience (de Schutter and Malliet, 2014). Player needs and prior experiences of playing videogames are important considerations in the design of games for educational purposes as much as they are in games for entertainment (Fitzgerald...
