Keywords: Video games
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Journal Articles
Reference Services Review (2008) 36 (4): 366–380.
Published: 14 November 2008
...Priscilla Finley; Margy MacMillan; Susie Skarl; Jerremie Clyde; Chris Thomas Purpose The purpose of this paper is to determine the feasibility of modifying a commercial off‐the‐shelf video game that incorporates elements of information literacy. Design/methodology/approach This paper examines...
Journal Articles
Reference Services Review (2008) 36 (4): 351–365.
Published: 14 November 2008
...Priscilla Finley; Margy MacMillan; Susie Skarl; Nicholas Schiller Purpose The paper aims to present a methodology for analyzing the pedagogical content of video games and to present the findings of one such analysis. Design/methodology/approach The pedagogical analysis presented here consists...
Journal Articles
Reference Services Review (2008) 36 (3): 289–300.
Published: 15 August 2008
... was a cataloging librarian in real life and would like to experience a different aspect of library work for a change in the virtual world. Internet Video games Reference services Research methods Second Life (SL) is an internet‐based 3D virtual reality game where people can interact with each...
Journal Articles
Reference Services Review (2008) 36 (2): 205–220.
Published: 16 May 2008
... and faculty. Brena Smith can be contacted at: brena@library.ucla.edu © Emerald Group Publishing Limited 2008 Video games Collections management Information Literacy Reference services Academic libraries Since the early to mid‐1990s programs for computer game‐related education have...

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