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Keywords: Gaming
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Teaching Notes
Journal:
Teaching Notes
Teaching Notes (2020) 16 (3): 279–288.
Published: 21 July 2020
...Skyler King; Ismail Karabas; Anthony Allred Case overview/synopsis In the 1980s and 1990s, Nintendo was dominating the video game industry with a market share of 90 per cent. Since that time, market share has dropped substantially with new competitors, new technology and changing consumer...
Teaching Notes
Journal:
Teaching Notes
Teaching Notes 1–7.
Published: 20 January 2017
... of Tokyo's Minato ward. She had a deep knowledge of the game and of her customers, but she lacked a marketing background. She had recently signed up for a hosted customer relationship management service that would allow her to track the cost of acquiring and serving each of her four main customer segments...
Includes: Supplementary data
