Article navigation

Playing games over the wireless Internet is significantly more dangerous than using traditional wired networks. Wireless networks offer new hackers new ways to attack. Since there is no physical connection for wireless networks, it is also more difficult to prevent attacks or locate the attackers. This paper will review the unique threats inherent in the wireless gaming environment and present a model aimed at solving these problems.

You do not currently have access to this content.
Don't already have an account? Register

Purchased this content as a guest? Enter your email address to restore access.

Pay-Per-View Access
$41.00
Rental

or Create an Account

Close subscription notice
Close access options