Open figure viewer
Paper presented to Interactive Video Conference: Eastbourne, England, 1st June, 1983. Three main considerations in developing interactive video are: (1)Application. (2) The system. (3) The resources available. All three feature significantly and they are interdependent. Logically the starting point is the application because it sets the criteria for the system and indicates the resources which are needed. Because interactive video can do a lot of things, applications exist in abundance: from teaching and training to exhibition advertising and surrogate travel. But on this occasion I consider something very necessary and a common requirement of many industries at the moment ‐ training.
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© MCB UP Limited
1983
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