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Purpose

Currently, the majority of designed robots are not well‐matched to their applications because designers do not employ a clear and organized design process. Additionally, the high cost of robotic systems makes it difficult to financially justify the use of this technology. The purpose of this paper is to present a new design process that gathers conceptual, kinematic and dynamic design, finite elements method (FEM), functional design and virtual reality control. Furthermore, kinematic and dynamic design can be obtained by traditional theory or standard computer tools (SCT) to accelerate the design. Through SCT fitted mathematical models and non‐mathematical virtual models may be acquired.

Design/methodology/approach

This paper investigates the design process of a robot. First, the entire methodology is presented (including two new techniques for solving the kinematic and dynamic questions via SCT). Second, a case study using Autodesk® Inventor™ has been analysed to assess the feasibility of the method and techniques.

Findings

The more stages of the design process are considered, the more successful solutions become. Designers can obtain a mathematical solution for an analytically unsolvable robot fitting a mathematical model by SCT. To obtain a rapid design, designers must consider using SCT and following just in need (JIN) philosophy to find a non‐mathematical virtual model.

Originality/value

This paper presents an innovative guide for robotic engineers and researchers which covers the whole design process and new techniques for obtaining mathematical and non‐mathematical solutions.

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